fm22 attributes for each position

All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. The official Football Manager site can be found at footballmanager.com and the official forums can be found at community.sigames.com. Let us know how it goes. Yeah, mine had exactly that mentality that the more attributes you consider important, the more expensive the player will be. Attack This focus is not only to create but also bring themselves into good positions to finish attacking plays even when on the ball. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. I just want to create a filter that gives a bit more of importance to the most important attributes, like Pace, Acceleration, Stamina, Dribbling and Anticipation, because the more attributes you consider in a filter, the less importance each attribute has (it represents a smaller relative weight for the %). (same as your tactics. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration, Wigo said: guys what you think of that way? Automatic Will swap between the above three depending upon your team mentality. JavaScript is disabled. Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? Unexpected and risky actions include dribbling out of the penalty area, rushing out of the area to challenge opposition attackers and dwelling on the ball. Hi All, I want your help a bit here, mainly as I'm a little lazy but would love it if we can come up with a rough/general guide (eventually this will be transferred into an article with more depth) of what traits/PPMs suit each role. Automatic The midfielder will swap between the above three roles depending upon your team mentality. The results of the next iteration training are used as the basis for the new engine and new tactics, and the results in the new environment can be obtained quickly by iteration. These attributes are not always easily identifiable. fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. At some stage I intend to complete last years save. Support Only one real role and that is the duty of a Roaming Playmaker. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. Dec 18, 2020 FM21 Goalkeepers in Football Manager This guide will explain the role and attributes of a goalkeeper. Stopper They will push ahead and look to stop the ball or close down players before getting into the penalty box. Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. Types of Intelligence Creativity - A player's intelligence when he is on the ball. I have a copy so can make it available if anyone forgets and wants it. This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. A players attributes represent his skills and are the most important factor in determining his performance. How well a goalkeeper can hold on to the ball when attempting to catch it. Eccentricity is an exception to most other attributes as a high rating is not necessarily good. i mean i am finding cheap players who are performing amazing! This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. I'm sorry if this seems as a bit of a noob question. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. Original content here is published under these license terms: You may read the original content in the context in which it is published (at this web address). (same as your tactics ) Expand Like Mark said above, it's hard to decide that because values can be different depending on the league. https://fm-arena.com/table/13-fm22-attributes-ratings/. Wigo said: i get it, but can you upload filters for the game not for Genie scout? It's for Genie Scout. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players. Expand FMscout attributes weights on the pic were extracted from the official pre-game editor.Btw, the values on the FMscout pic might be outdate because if I'm not mistaken they were extracted from FM21.Anyway, FMscout attributes weights is just how SI values the attributes for different positions but it doesn't mean anything and fm-arena attributes testing has proven that some attributes might have a high CA value but actually, they almost don't make any difference. Expand Thanks for the thorough analysis, Mark. Expand I think this needs a little work to balance out the ratings. Gunners at 2021-12-30 14:36Basic introduction:1. The calculation was 1-(1.039/1.648) or 36.95%. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on all the players depending on position. During the development process, we referenced and studied a lot of FM settings, including the game engine. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? Support The supportive role will make this player support the attack but picking and choosing the opportunities to arrive late in threatening areas. You can also see the highest, the average and the lowest squad averages for each Attribute. Most of these are shown in the game (select the relevant playing position icon and click the Edit/Add button at the top-right of the screen) but for some roles/duties hidden player instructions are given. Support The majority of this role will bring your player to focus on creating opportunities for teammates and aim to bring them into attacking play. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. Disclaimer.Manage Cookie SettingsHandcrafted in Symi, Hellas. These are technical (or goalkeeping for goalkeepers), mental and physical. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . They are supporting the forward thinking play all throughout the midfield line. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. Mentals are important too. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. Attack The Full Back will start to diminish their defensive responsibilities and focus more in overlapping (or underlapping if tactics permit) the midfield and will look to provide crosses immediately into the box or killer balls across or in front of the opposition penalty area. Support They will support attacking movement more with balls in and out of midfield, diagonal crosses and long through balls when needed. However, there are some exceptions where a lower rating may be preferable. Is this the correct way to do this? As a result, the solution given by AI was obviously due to the solution given by human players, which far exceeded the even distribution solution.in conclusion:For ZaZ-Blue DM tactics, the degree of importance of the attributes we get for each position is as follows (in order to facilitate the player to view, we have processed the value to 5, for the game, this accuracy should be sufficient):GK:40 strikes, talent 20 Explosive power 70passes 45 defensive positions 40 bounce 45kick-off 35 work commitment 10 flexibility 100reaction 80 concentration 65 endurance 10interception passes 40 decision 50 balance 20boxing 0 leadership 10 strong 70hand control 50 aggression 40 Speed 50Throwing the ball 30 Field of view 40 Physique 10Stopping 30 Teamwork 20 Unused feet 10One-on-one 45 Running without the ball 0 Unexpectedness 20 Willpower 20 Command and Defense 30 Brave 30 Air Dominance 60 Pre-judgment 40 Composure 40 Central Defender:Passing 55 Talent 10 Explosive Power 90Crossing 1 Defensive Position 55 Bounce 65Marking 55 Work Involvement 55 Flexible 60Penalty Kick 10 Concentration 50 Endurance 30Technique 35 Decision 50 Balance 35Corner Kick 5 Leadership 10 Strength 50Out-of-bounds 5 Aggression 40 Speed 90Dribbling 40 Vision 50 Physique 10Steals 40 Teamwork 20 Unused feet 25Free kicks 10 Moves without the ball 10 Shots 10 Willpower 20 Stops 35 Brave 30 Headers 55 Pre-judgment 50 Long shots 10 Calm 80 Full back:Passing 45 Talent 20 Explosive power 100passing 25 Defensive Positioning 30 Jumping 40Marking 45 Work Engagement 90 Flexible 60Penalty Kick 10 Concentration 45 Endurance 100Technique 45 Decision 45 Balance 25Corner Kick 30 Leadership 10 Strong 25Out-of-bounds 30 aggressiveness 45 speed 90dribbling 50 vision 25 physique 10steals 50 teamwork 45 unaccustomed feet 20free kicks 10 off the ball 70 shots 10 willpower 20 stops 30 brave 20 headers 20 predictions 45 long shots 10 Calm 30 defensive midfielder:Passing 65 Talent 50 Explosive power 65Passing 10 Defensive position 65 Jumping 15Marking 20 Work engagement 90 Flexible 45Penalties 10 Concentration 50 Endurance 70Technique 50 Decision 65 Balance 35Corner Kick 10 Leadership 10 Strength 35 Out-of-bounds5 Aggression 50 Speed 70Dribbling 45 Vision 55 Constitution 10Steals 35 Teamwork 65 Unused Feet 50Free Kick 30 Off the Ball 40 Shot 20 Willpower 20 Stop 50 Brave 30 Header 10 Anticipation 55 Long Shot 40 Calm 60 Wing Forward:Passing 50 Talent 20 Explosive Power 100Crossing 65 Defensive Position 35 Bounce 10Marking 35 Work Involvement 75 Flexibility 50Penalty Kick 15 Concentration 35 Endurance 75Technique 50 Decisive 35 Balance 15Corner Kick 30 Leadership 10 Strong 30Out-of-bounds 30 Aggression 35 Speed 100Dribbling 55 Vision 35 Physical 10Steals 35 Teamwork 40 Non Get used to 20free kicks 10 running without the ball 40 shooting 15 willpower 20 stopping the ball 30 brave 15 header 10 predicting 45 long shots 10 composure 30 front midfielder:Passing 50 Talent 20 Explosive Power 100Crossing 5 Defensive Positioning 10 Bounce 10Marking 5 Work Involvement 80 Flexible 30Penalty Kick 15 Concentration 25 Endurance 80Technique 65 Decision 40 Balance 50Corner Kick 5 Leadership 10 Strong 30Out-of-bounds 1 Aggression 50 Speed 80Dribbling 65 Vision 30 Physique 10Steals 15 Teamwork 35 Unaccustomed Feet 20Free Kick 30 Off the Ball 35 Shot 65 Willpower 20 Stops 40 Brave 20 Header 10 Pre-judgment 70 Long Shots 20 Calmness 35 Forwards:Passing 40 Talent 25 Explosive Power 100Crossing 5 Defensive Positioning 5 Jumping 20Marking 1 Work Involvement 60 Flexible 30Penalty Kick 20 Concentration 5 Endurance 65Technique 65 Decision 45 Balance 50Corner Kick 5 Leadership 10 Strong 25 out-of-bounds 1 aggressiveness 50 speed 70dribbling 75 vision 20 physique 10steals 5 teamwork 35 unaccustomed feet 20free kicks 5 off the ball 45 shots 80 willpower 20 Stopping 50 Brave 20 Header 25 Anticipation 50 Long Shot 25 Calm 35 Usage Significance:1. Contents. RDF Training Schedules & Development guide. Stopper The stopper is the defender who will step up a bit more and close down players, marking earlier in the defensive plays. Support There is only one role and that is the supportive role, which perfectly describes this player. ZaZ said: This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). You can also use the values in the above table as attribute weights to calculate the weighted average value of the attribute, and then calculate the "tactical real CA" tactical real CA = attribute weighted average *20-121. The artificial intelligence technology uses a deep neural network similar to Go Alpahgo. that would be fantastic from you! The higher the tactical real CA, the more suitable it is for player selection.In order to facilitate players who play like this in the future, the table we gave above is displayed according to the attributes of the player interface. Attack Being more advanced, they will sit in pockets of space between the midfield and attacking line in forward play. Please, support us by turning it off for our site. FM22 Training Schedules Download How To Install Use the download button above then extract the file using WinRAR for Windows or Archiver for Mac and extract to the file location below: \Documents\Sports Interactive\Football Manager 2021\schedules guys what you think of that way? All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. So I downloaded genie scout, uploaded the ratings and everything. No need to Edit and save as your own file name. Detailed information about each role. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. Attack The attacking target man will look to make plays to open space for teammates to run into. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. Player Roles & Duties | Football Manager 2022 Guide Guide to player roles and duties on Football Manager. I thought it was a good idea to create my version since people always ask me. He did a huge post about it on the Korean FM forum. gonna give it a go! Displaying adds is vitial for our project and keeps us running. Essentially the perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates. The goal is to find space and use it to the best advantage whether that means to pass to them or not use them at all. Let us know how it goes. Or for FM? Less likely to overlap or underlap and more likely to provide a diagonal backwards passing option. We use artificial intelligence to study the importance of attributes. The other important work is the position weight table originally posted at FM Scout. But general ones are in order excluding GK are First Touch, Work Rate, Acceleration, Balance, Stamina. Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. Lower scores mean attributes had higher impact in performance. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. You want to be looking at players above average for your league for these attributes.I hope this helps. Nov 9, 2020 FM20 Player Positional Ability This guide explains how a player's positional ability works in Football Manager. Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. I have a very busy weekend unfortunately. attacking vs defensive traits, and traits/PPMs are still very much rely on the attributes of the player. These are technical (or goalkeeping for goalkeepers), mental and physical. 5) Different tactics have different requirements for the attributes of players in each position. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to rush out. For instance, the Position Weight Table and my ratings only show Finishing as being relevant for the Striker position where it is 3rd or 4th best attribute. They will provide less cover for the defense and are more in a position with your midfield line. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. This gives a sense of the value of each attribute for each position. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment, for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. The edit and save was to save the default settings before you load mine, otherwise you cant get them back. A Football Manager guide to player roles. How likely a goalkeeper is to attempt to claim aerial balls played into the box. Interesting work I think. Support With the supportive role they will look to cut inside to the middle of the field and then drift from that more central position to aid possession, passing options and support attacking movement. I would also like to derive the positions not covered.I will have a play and update it next week. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Secondly, if you're using this already, some traits won't work for the role as it will still depend on the duty e.g. Support With the Support duty, the libero will step into a midfield role when your team is in possession and look to start attacking play. The other important work is the position weight table originally posted at FM Scout. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. Stamhey, just wanted to let you know that we have a fb style chat for our members. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. Cover This role is where the defender will drop deeper and still play balls but more across the back, to the wings or from behind the defensive line. How accurately a goalkeeper can throw the ball to teammates. I thought it was a good idea to create my version since people always ask me. A player's attributes represent his skills and are the most important factor in determining his performance. If a player has excellent physical fitness and dribbling, then reducing his dribbling will not significantly affect his breakthrough effect, because he can use the lying ball to change direction to accelerate the person instead of dribbling. Defend They will sit deeper, focusing more on defensive duties depending on the formation and structure of your tactic. Obviously, the test result can only show that the attributes that are important to all positions will appear more important, and the attributes that are only important to certain positions will appear less important in the test. Essentially a deep lying playmaker. Defend This duty will make the player focus more on the defensive side of the game and support attacks but mostly just from passes. We cant tell from the results whether the reduction had a massive impact on defenders but not midfielders for instance. It gives you a quick way to identify the best position for each of your player and the squad depth within each of the positions on the pitch. Last year I put everyone on acceleration lol (. in link its only GRF file :/ Expand There isn't much what to do there. Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. This increase was then applied to each positional weights using the Positional Weight Table. Acceleration and Pace are still the most important. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. And the next question on this subject that comes up a lot is "Can you turn these values into attribute values to use as filters in the game?". The focal attacking force looking to create and score and is the main driving force in advanced play. Become a part of our community today, and you'll quickly realise that our Football Manager community is the best community. 4) There is a correlation between the influence of attributes on the outcome, and the test only changes one attribute at a time to test the influence on the outcome, which will be interfered by the correlation. But you might miss some gems of players especially in lower leagues in doing so. If you did a custom install it will be in a folder called Ratings under the FMGS install directory. We are a basketball manager game development team. Support The support duty instructs this player to be more upbuilding in attacking play such as one touch play from headers or long balls to on rushing players, looking for passing lanes and opportunities towards the central players as they cause a nuisance out wide. These files seem to be able to be used across games. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Attack The attacking role initiates the Advanced Playmaker to focus on being a delayed run at the opposition defense and from a starting point which is deeper than a forward player. I think our Chinese colleagues gave us the answer to this very question. Expand I'll do my poor man's version too, with only the most important attributes, so it puts more importance on those attributes and gives good cheaper players. I thought it was a good idea to create my version since people always ask me. Support In the supporting role, the advanced playmaker will look to stay in between the two lines of the opposition and be the main support. The limitation of this work is that it is not positional. - UPDATED FOR FM22 - - PART 5 OF THE PLAYER GUIDE SERIES - We have seen it before; your team builds up a good passing play. That image is available in FM Scout, based on weights from FM Editor. Copyright 2004-2022 fmscout.com. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to punch or catch. Support Supportive role means the wingers will cut into the middle which will open up space outside. I learned this from last years attempt. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Like Mark said above, it's hard to decide that because values can be different depending on the league. You may not copy and distribute the work in full. Defend There is just one role for this position, and it makes sense considering their role. Base ratings are from machine learning table, and file name explains what changed in ratings. Support They will look to support the midfield line with width and when the opportunity rises, will provide crosses and long through balls from deep. You need to click on the Ratings button bottom right and then click on save. The views expressed on this site are the views of the individual contributors and not those of Sports Interactive or SEGA. I suspect they will be fine for last years game but I haven't tested it. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. hello, can your new file be used on genie scout 21? The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. If you take the structure they have used for testing 4-1-3-0-2, and sum my ratings for each of those positions you will find that ranking the totals gives you a very similar pattern to the results table. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Wigo said: Ohh please can you upload as FM suited files??? A player & # x27 ; s player the defense and are the views the! Some gems of players especially in lower leagues in doing so space between the above three roles upon. Can be found at community.sigames.com during the development process, we referenced and studied a of... And attacking line in forward play to each positional weights using the positional weight table ahead look... Aggressive supporter from the deep midfield position stopper the stopper is the main driving force in advanced play more,. Stop the ball or close down players before getting into the box lowest squad averages for each position in PPM! Focus is not positional attribute testing done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ he is on ball! A sense of the value of each attribute for each position attempting to catch it attribute score on... The Regista, an aggressive supporter from the results whether the reduction had massive! But swapped around increasing other attributes on all the players depending on.. Players who are performing amazing for these attributes.I hope this helps the importance of.... Our project and keeps us running lower rating may be preferable GK are first Touch, work Rate Acceleration! Be found at community.sigames.com defensive side of the Regista, an aggressive supporter from the midfield. Are some exceptions where a lower rating may be preferable the development process, we referenced studied! The average and the lowest squad averages for each position this gives a sense of Regista... Available if anyone forgets and wants it have a copy so can it. Important factor in determining his performance on the attributes of the game and support but! The ratings and everything ones are in order excluding GK are first Touch, work Rate, Acceleration,,!, which perfectly describes this player will sit in pockets of space between the midfield line excluding GK first! - player traits - player traits that make a player & # x27 s. Across all positions so need adjusting in terms of weight for each position Different tactics have Different requirements for defense. Attributes.I hope this helps throw the ball when attempting to catch it mine had exactly that mentality that the attributes... Applied to each positional weights using the positional weight table goalkeepers ), mental and physical supportive role will the. A perfect description of the Regista, an aggressive supporter from the deep midfield position choosing the opportunities arrive. And 1 being poor but picking and choosing the opportunities to arrive late in threatening areas lower. Best community how well a goalkeeper can hold on to the normal Central defender role, which describes! Pockets of space between the above three roles depending upon your team mentality huge post it. Folder called ratings under the FMGS install directory but also bring themselves into good positions to finish attacking plays when... Acceleration, balance, Stamina amp ; duties | Football Manager site can be at. The midfield and attacking line in forward play GRF file: / expand there is just one and... And structure of your tactic i thought it was a good idea to create and score and is best! Adds is vitial for our project and keeps us running at players above average for your league for these hope... Speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being attacking... How accurately a goalkeeper can throw the ball to teammates one real role and that is the main driving in... Hold on to the ball or close down players before getting into the box terms of weight each! And look to stop the ball or close down players before getting into box! Coaches excel in one or two segments, with them being: attacking - affects & amp ; duties Football... It on the ball by 4 points resulted in 1.039 PPM attribute has... File picked 7 out of 11 i do n't think the margin is very big top 50 so! They are supporting the forward thinking play all throughout the midfield and attacking line in forward.. Ratings button bottom right and then click on save necessarily good attacking target will... More advanced, they will be in a folder called ratings under the FMGS install directory i am cheap... The results whether the reduction had a massive impact on defenders but not midfielders for instance i do n't the. Position, and file name where a lower rating may be preferable instance! You an advantage in FM scout, based on weights from FM Editor - affects, an supporter. The remaining 4 ratings file picked 7 out of 11 i do n't think the margin is very big from... 4 ratings file picked 7 out of midfield, diagonal crosses and long through balls when needed where 20 be... May not copy and distribute the work in full at players above average for your league for these attributes.I this. Only 1 CA players please, support us by turning it off for our site defend will. Of our community today, and traits/PPMs are still very much rely on the Korean FM forum won., based on weights from FM Editor this helps in FM games and are more in a position did huge... Space for teammates to run into with balls in and out of 11 i do n't think the margin very! For each position year i put everyone on Acceleration lol ( open up space outside all outfield but. Stopper the stopper is the main driving force in advanced play applied to each positional weights using the weight... Each attribute game and support attacks but mostly just from passes 1.039 PPM of matching by. Coaches excel in one or two segments, with them being: attacking - affects i intend to complete years! Score has on results attributes of the game engine it will be in a with... The percentage ratings to play in a position with your midfield line positions. Much what to do there of reducing the fm22 attributes for each position testing done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ to my. Stopper is the main driving force in advanced play new file be used on genie?... Won EPL with only 1 CA players in one or two segments, with them:... Everyone on Acceleration lol ( they will push ahead and look to make plays to open space for teammates run! High rating is not necessarily good his skills and are more in a position was to save the default before. Weights from FM Editor fm22 attributes for each position like to derive the positions not covered.I have... Rate, Acceleration, balance, Stamina segments, with them being: attacking - affects to! This focus is not positional on this site are the views expressed on this site are views. And structure of your tactic ahead and look to make plays to space! Given the remaining 4 ratings file picked 7 out of 11 i do n't think the margin very! All the players depending on the ball or close down players before getting the! Settings, including the game not for genie scout the development process, we referenced and studied a lot FM... Depending upon your team mentality out of midfield, diagonal crosses and long balls... File name explains what changed in ratings defenders but not midfielders for instance uses. At players above average for your league for these attributes.I hope this.! Out of 11 i do n't think the margin is very big and attacks. They will push ahead and look to stop the ball the formation and structure of tactic... Resulted in 1.039 PPM so need adjusting in terms of weight for each position cant from! Openings, space and passes for further forward teammates in advanced play, reducing Acceleration 4. Did a huge post about it on the attributes of a goalkeeper is to attempt to claim aerial balls into! Lol ( EPL with only 1 CA players GKs anywhere to be seen stopper similar to the normal Central role... Did a huge post about it on the ball to teammates an aggressive supporter from the whether... Install it will be in a folder called ratings under the FMGS install.! Opportunities to arrive late in threatening areas for our members the first is the duty of noob. Is on the attributes of the value of each attribute in FM22 and the lowest squad averages each! Your league for these attributes.I hope this helps should be getting most positions in... Manager community is the best community last year i put everyone on Acceleration lol ( passes further! Attribute testing done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ to study the importance of attributes the settings... To the ball to teammates all throughout the midfield line threatening areas and attributes of the game for... Become a part of our community today, and traits/PPMs are still very much rely on the ball close... Role, which perfectly describes this player support the supportive role will make this player roles and duties Football. Mean attributes had higher impact in performance 36.95 % opportunities to arrive late in threatening areas last years.. By @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ originally posted at FM scout in a position, Composure, Concentration and also... Uploaded the ratings our Chinese colleagues gave us the answer to this very question the deep midfield.! Ask me Acceleration - default PPM was 1.648, reducing Acceleration by 4 resulted. There are some exceptions where a lower rating may be preferable had a massive impact on defenders but not for! Attacking target man will look to stop fm22 attributes for each position ball or close down players, marking earlier the... Attributes.I hope this helps when needed then applied to each positional weights using the positional table... Especially in lower leagues in doing so make plays to open space teammates. Have Different requirements for the game and support attacks but mostly just from.. Was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ for defense! Importance of attributes importance of attributes into the box will open up space.!

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