bee swarm simulator hack script

CLICK HERE TO GET THE SCRIPT. ["Sun Bear"] = CFrame.new(23.25, 14, 360.26). If you want the link to the pastebin script hack > Here. 0 0. raw download clone embed print report-- Bee Swarm Simulator Gui Created by IruanGamerYT-- -- Discord Falecido#0880 -- Last updated 01st April 2018 -- AutoDigActive = false PollenFarmActive = false Field1AFActive . ["Redfield Boost"] = CFrame.new(-332, 20, 244). The game can be played on different devices including computers, phones and tablets. ', AvoidViciousBee.Text = "Avoid ViciousBee: OFF", print("God Mode activated. Surface Studio vs iMac - Which Should You Pick? Farming Time!! 0 . If you want the pastebin script hack link > Here. About Bee Swarm Simulator; Develop your own bee hive, gather dust, and make nectar in Bee Swarm Simulator! These false positives are Bee Swarm Simulator Script is a free roblox cheat. The Wealth Clock will be triggered every 30 minutes. Ensure you have the latest version of .NET Framework, you may download it from here, you must download the runtime and install it. You signed in with another tab or window. JumpPower. ["Red Field"] = CFrame.new(-258.1, 5, 299.7). | 0.93 KB, Python | ["MountainTop Field"] = CFrame.new(76, 176, -181). BEE SWARM SIMULATOR Script AUTO MAX | 99B HONEY | ALL BEE PLOT & MORE. The most interesting game in the world of Roblox, I recommend, Use of any site materials Powerful scripts and hacks for the popular simulator game Roblox: Bee Swarm Simulator. [Event] on December 29, 2022. | 2.88 KB, JSON | ", FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top, ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 498, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 428, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 80), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.Position = UDim2.new(0, 5, 0, 55), ReJoinServer.Size = UDim2.new(0, 160, 0, 20), ReJoinServer.TextColor3 = Color3.new(1, 1, 1), InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoScreen.BorderColor3 = Color3.new(0, 1, 0), InfoScreen.Position = UDim2.new(0, 553, 0, 5), InfoScreen.Size = UDim2.new(0, 40, 0, 20), InfoScreen.TextColor3 = Color3.new(1, 1, 1), InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoFrame.BorderColor3 = Color3.new(0, 0, 0), InfoFrame.Position = UDim2.new(0, 398, 0, 34), InfoFrame.Size = UDim2.new(0, 200, 0, 130), InfoText1.BackgroundColor3 = Color3.new(0, 0, 0), InfoText1.BorderColor3 = Color3.new(0, 0, 0), InfoText1.Position = UDim2.new(0, 5, 0, 5), InfoText1.Size = UDim2.new(0, 190, 0, 130), InfoText1.TextColor3 = Color3.new(1, 1, 1), InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script", InfoText1.TextYAlignment = Enum.TextYAlignment.Top, game.StarterGui:SetCore('SendNotification', {, Close.MouseButton1Down:connect(function(), button.MouseButton1Click:connect(function(), FindTreasures.MouseEnter:connect(function(), FindTreasures.MouseLeave:connect(function(), local player = game:GetService("Players").LocalPlayer, workspace.Collectibles.ChildAdded:Connect(function(part), if currp and (part.Position-currp).magnitude < 50 then, local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true), local maxpollen = tonumber(pollenLbl.Text:match("%d+$")), local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool"), if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then, fieldpos = {Vector3.new(-207.426,3,132.8),Vector3.new(-207.426,3,162.8),Vector3.new(-207.426,3,192.8)}, fieldpos = {Vector3.new(-129.7,3,111.7),Vector3.new(-89.7,3,111.7),Vector3.new(-69.7,3,111.7)}, fieldpos = {Vector3.new(-70.35,4,221.5),Vector3.new(-30.35,4,221.5),Vector3.new(10.35,4,221.5)}, fieldpos = {Vector3.new(106.8,4,100.5),Vector3.new(146.8,4,100.5),Vector3.new(186.8,4,100.5)}, fieldpos = {Vector3.new(140.17,33,196.3),Vector3.new(180.17,33,196.3),Vector3.new(220.17,33,196.3)}, fieldpos = {Vector3.new(-178.178,20,29.8),Vector3.new(-178.178,20,-9.8),Vector3.new(-178.178,20,-39.8)}, fieldpos = {Vector3.new(-81.4,20,-3.5),Vector3.new(-41.4,20,-3.5),Vector3.new(-1.4,20,-3.5)}, fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}, fieldpos = {Vector3.new(-282.835,20,129),Vector3.new(-322.835,20,129),Vector3.new(-362.835,20,129)}, fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}, fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}, fieldpos = {Vector3.new(-156.5,67,-183.8),Vector3.new(-191.5,67,-183.8),Vector3.new(-226.5,67,-183.8)}, fieldpos = {Vector3.new(295.3,70.2,-198.1),Vector3.new(260.3,70.2,-198.1),Vector3.new(225.3,70.2,-198.1)}, fieldpos = {Vector3.new(55, 176, -145),Vector3.new(55, 176, -185),Vector3.new(55, 176, -225),Vector3.new(95, 176, -225),Vector3.new(95, 176, -185),Vector3.new(95, 176, -145)}, fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}, while PollenFarmActive and player.leaderstats.Pollen.Value#fieldpos then posIndex=1 end, local angle = CFrame.Angles(0,math.pi*.5*rot,0), currp = fieldpos[posIndex]+angle.lookVector*10, player.Character.HumanoidRootPart.CFrame=CFrame.new(currp)*angle, if player.leaderstats.Pollen.Value+1>maxpollen then break end, player.Character:MoveTo(player.SpawnPos.Value.p), game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking"), repeat wait(0.5) until player.leaderstats.Pollen.Value < 1. Show hidden characters . Scripts are usually not functional until an important update is added for the game. Add comment. You can check if the Software is up to date by checking the date on the website. Design Bee Swarm Simulator Script Created By N/A. Enjoy. Add comment. ', while SproutFarmActive and sproutdetected do, if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then, root.CFrame = v.CFrame * CFrame.new(0, 30, 0), root.CFrame = v.CFrame * CFrame.new(3, 10, 3), if SproutFarmActive and sproutstarted then, if (part.Position-root.Position).magnitude <= 80 then, print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), AutoDig.MouseButton1Click:connect(function(), AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0), pollenTool.ClickEvent:FireServer(CFrame.new()), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), if (part.Position-root.Position).magnitude <= 50 then, root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z), for k,v in pairs(workspace.Collectibles:GetChildren()) do, if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then, local intvalue = Instance.new("IntValue",v), --print("Teleporting to Firefly " ..tostring(count))--, root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z), for i,v in pairs(workspace.Collectibles:GetChildren()) do, if (v.Position-root.Position).magnitude <= 50 then, InfBackpack.MouseButton1Down:connect(function(), game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Purchase",{["Mute"] = true,["Type"] = "Debug-Bag",["Category"] = "Backpack"}). ["Mushroom Field"] = CFrame.new(-94, 5, 116). Learn more about bidirectional Unicode characters, local plr = game:GetService("Players").LocalPlayer, local mouse = game.Players.LocalPlayer:GetMouse(), local UIS = game:GetService'UserInputService', local VirtualUser=game:service'VirtualUser', game:service'Players'.LocalPlayer.Idled:connect(function(), local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local SunBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local MotherBear = Instance.new("TextButton"), local TunnelBear = Instance.new("TextButton"), local TravelingBear = Instance.new("TextButton"), local RedBoost = Instance.new("TextButton"), local BlueBoost = Instance.new("TextButton"), local MountainBoost = Instance.new("TextButton"), local RedCannon = Instance.new("TextButton"), local BlueCannon = Instance.new("TextButton"), local YellowCannon = Instance.new("TextButton"), local Slingshot = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local TentShop = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local TicketShop = Instance.new("TextButton"), local ClubHoney = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local TicketRoyalJelly = Instance.new("TextButton"), local Honeystorm = Instance.new("TextButton"), local HoneyConvertor = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local KingbeetlesLair = Instance.new("TextButton"), local AntChallenge = Instance.new("TextButton"), local TreatDispenser = Instance.new("TextButton"), local TicketDispenser = Instance.new("TextButton"), local WealthClock = Instance.new("TextButton"), local StarHut = Instance.new("TextButton"), local GumdropDispenser = Instance.new("TextButton"), local BlueberryDispenser = Instance.new("TextButton"), local StrawberryDispenser = Instance.new("TextButton"), local TreatShop = Instance.new("TextButton"), local SproutDispenser = Instance.new("TextButton"), local AvoidViciousBee = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local TimeLabel = Instance.new("TextLabel"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local ViciousBeeFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local HuntViciousBee = Instance.new("TextButton"), local ViciousBeeDetect = Instance.new("TextLabel"), local FireflyDetect = Instance.new("TextLabel"), local SproutDetect = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local StartFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), local TokenToggleLabel = Instance.new("TextLabel"), local TokenToggle = Instance.new("TextBox"), local FireflyToggleLabel = Instance.new("TextLabel"), local FireflyToggle = Instance.new("TextBox"), local HoneyToggleLabel = Instance.new("TextLabel"), local HoneyToggle = Instance.new("TextBox"), local InfJumpToggle = Instance.new("TextButton"), local WealthClockToggle = Instance.new("TextButton"), local FieldBoostToggle = Instance.new("TextButton"), local TreatToggle = Instance.new("TextButton"), local SproutFarmToggle = Instance.new("TextButton"), local InfBackpack = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -319, 0, -32), MainFrame.Size = UDim2.new(0, 638, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.3, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 600, 0, 530), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 190, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 375, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 530, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 5), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 30), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 55), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 80), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 105), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 130), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TravelingBear.Position = UDim2.new(0, 5, 0, 155), TravelingBear.Size = UDim2.new(0, 180, 0, 20), TravelingBear.TextColor3 = Color3.new(1, 1, 1), MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MotherBear.Position = UDim2.new(0, 5, 0, 180), MotherBear.Size = UDim2.new(0, 180, 0, 20), MotherBear.TextColor3 = Color3.new(1, 1, 1), TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TunnelBear.Position = UDim2.new(0, 5, 0, 205), TunnelBear.Size = UDim2.new(0, 180, 0, 20), TunnelBear.TextColor3 = Color3.new(1, 1, 1), SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunBear.Position = UDim2.new(0, 5, 0, 230), Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.Position = UDim2.new(0, 5, 0, 280), RedBoost.TextColor3 = Color3.new(1, 1, 1), BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueBoost.Position = UDim2.new(0, 5, 0, 305), BlueBoost.Size = UDim2.new(0, 180, 0, 20), BlueBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainBoost.Position = UDim2.new(0, 5, 0, 330), MountainBoost.Size = UDim2.new(0, 180, 0, 20), MountainBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.Text = "MountainTop Booster", RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedCannon.Position = UDim2.new(0, 5, 0, 355), RedCannon.Size = UDim2.new(0, 180, 0, 20), RedCannon.TextColor3 = Color3.new(1, 1, 1), BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueCannon.Position = UDim2.new(0, 5, 0, 380), BlueCannon.Size = UDim2.new(0, 180, 0, 20), BlueCannon.TextColor3 = Color3.new(1, 1, 1), YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), YellowCannon.Position = UDim2.new(0, 5, 0, 405), YellowCannon.Size = UDim2.new(0, 180, 0, 20), YellowCannon.TextColor3 = Color3.new(1, 1, 1), Slingshot.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Slingshot.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Slingshot.Position = UDim2.new(0, 5, 0, 430), Slingshot.Size = UDim2.new(0, 180, 0, 20), Slingshot.TextColor3 = Color3.new(1, 1, 1), AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AntChallenge.Position = UDim2.new(0, 5, 0, 455), AntChallenge.Size = UDim2.new(0, 180, 0, 20), AntChallenge.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5), KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480), KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20), KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.Text = "King Beetles Lair", HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HoneyConvertor.Position = UDim2.new(0, 5, 0, 505), HoneyConvertor.Size = UDim2.new(0, 180, 0, 20), HoneyConvertor.TextColor3 = Color3.new(1, 1, 1), HoneyConvertor.Text = "Instant Honey Converter", BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 190, 0, 30), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 190, 0, 55), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 190, 0, 80), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 190, 0, 105), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TentShop.Position = UDim2.new(0, 190, 0, 130), TentShop.TextColor3 = Color3.new(1, 1, 1), TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatShop.Position = UDim2.new(0, 190, 0, 155), TreatShop.Size = UDim2.new(0, 180, 0, 20), TreatShop.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 190, 0, 180), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 190, 0, 205), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketShop.Position = UDim2.new(0, 190, 0, 230), TicketShop.Size = UDim2.new(0, 180, 0, 20), TicketShop.TextColor3 = Color3.new(1, 1, 1), ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ClubHoney.Position = UDim2.new(0, 190, 0, 255), ClubHoney.Size = UDim2.new(0, 180, 0, 20), ClubHoney.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.Text = "Royal Jelly Dispenser", TicketRoyalJelly.Name = "TicketRoyalJelly", TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305), TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20), TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1), TicketRoyalJelly.Font = Enum.Font.Fantasy, TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser", GumdropDispenser.Name = "GumdropDispenser", GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), GumdropDispenser.Position = UDim2.new(0, 190, 0, 330), GumdropDispenser.Size = UDim2.new(0, 180, 0, 20), GumdropDispenser.TextColor3 = Color3.new(1, 1, 1), GumdropDispenser.Font = Enum.Font.Fantasy, GumdropDispenser.Text = "Gumdrop Dispenser", BlueberryDispenser.Name = "BlueberryDispenser", BlueberryDispenser.Parent = WayPointsFrame, BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355), BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20), BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1), BlueberryDispenser.Font = Enum.Font.Fantasy, BlueberryDispenser.Text = "Blueberry Dispenser", StrawberryDispenser.Name = "StrawberryDispenser", StrawberryDispenser.Parent = WayPointsFrame, StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380), StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20), StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1), StrawberryDispenser.Font = Enum.Font.Fantasy, StrawberryDispenser.Text = "Strawberry Dispenser", TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatDispenser.Position = UDim2.new(0, 190, 0, 405), TreatDispenser.Size = UDim2.new(0, 180, 0, 20), TreatDispenser.TextColor3 = Color3.new(1, 1, 1), StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StarHut.Position = UDim2.new(0, 190, 0, 430), WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClock.Position = UDim2.new(0, 190, 0, 455), WealthClock.Size = UDim2.new(0, 180, 0, 20), WealthClock.TextColor3 = Color3.new(1, 1, 1), Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Honeystorm.Position = UDim2.new(0, 190, 0, 480), Honeystorm.Size = UDim2.new(0, 180, 0, 20), Honeystorm.TextColor3 = Color3.new(1, 1, 1), SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutDispenser.Position = UDim2.new(0, 190, 0, 505), SproutDispenser.Size = UDim2.new(0, 180, 0, 20), SproutDispenser.TextColor3 = Color3.new(1, 1, 1), SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 375, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 375, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 375, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 375, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 375, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 375, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 375, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 375, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 375, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 375, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 375, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 375, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 375, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 375, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 555, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 555, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 555, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 555, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 555, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 555, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 555, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 555, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 555, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 555, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 555, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 555, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 555, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 555, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 90, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), FarmFrame.BorderColor3 = Color3.new(0, 0, 0), FarmFrame.Position = UDim2.new(0, 138, 0, 34), FarmFrame.Size = UDim2.new(0, 180, 0, 55), AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AvoidViciousBee.BackgroundTransparency = 0, AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5), AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20), AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1), AvoidViciousBee.Text = "Avoid Vicious Bee: OFF", StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StartFarm.Position = UDim2.new(0, 5, 0, 30), StartFarm.Size = UDim2.new(0, 170, 0, 20), StartFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 278, 0, 5), God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 473, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 413, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 330), HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HuntViciousBee.Position = UDim2.new(0, 5, 0, 5), HuntViciousBee.Size = UDim2.new(0, 160, 0, 20), HuntViciousBee.TextColor3 = Color3.new(1, 1, 1), HuntViciousBee.Text = "Hunt Vicious Bee: OFF", SproutFarmToggle.Name = "SproutFarmToggle", SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30), SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20), SproutFarmToggle.Font = Enum.Font.Fantasy, SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1), SproutFarmToggle.Text = "Farm Sprout: OFF", WealthClockToggle.Name = "WealthClockToggle", WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClockToggle.Position = UDim2.new(0, 5, 0, 55), WealthClockToggle.Size = UDim2.new(0, 160, 0, 20), WealthClockToggle.TextColor3 = Color3.new(1, 1, 1), WealthClockToggle.Font = Enum.Font.Fantasy, WealthClockToggle.Text = "Wealth Clock: OFF", FieldBoostToggle.Name = "FieldBoostToggle", FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80), FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20), FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1), FieldBoostToggle.Font = Enum.Font.Fantasy, FieldBoostToggle.Text = "Auto Field Boost: OFF", TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatToggle.Position = UDim2.new(0, 5, 0, 105), TreatToggle.Size = UDim2.new(0, 160, 0, 20), TreatToggle.TextColor3 = Color3.new(1, 1, 1), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), NoClip.Position = UDim2.new(0, 5, 0, 130), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FindTreasures.Position = UDim2.new(0, 5, 0, 155), FindTreasures.Size = UDim2.new(0, 160, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasures.Text = "Tp to all Treasures", FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. False positives are Bee Swarm Simulator ; Develop your own Bee hive gather... Be triggered every 30 minutes Bear '' ] = CFrame.new ( -332, 20, ). Important update is added for the game 14, 360.26 ) | 0.93 KB, Python | ``! Gather dust, and make nectar in Bee Swarm Simulator script AUTO MAX | 99B HONEY | Bee. 99B HONEY | ALL Bee PLOT & amp ; MORE want the pastebin script hack > Here phones! Sun Bear '' ] = CFrame.new ( 23.25, 14, 360.26 ) Should you?. About Bee Swarm Simulator date by checking the date on the website free roblox cheat ViciousBee: ''..., 360.26 ) added for the game can be played on different devices computers... These false positives are Bee Swarm Simulator script AUTO MAX | 99B HONEY | ALL PLOT! Avoid ViciousBee: OFF '', print ( `` God Mode activated, 20, 244 ) minutes., 176, -181 ) 14, 360.26 ) AUTO MAX | 99B HONEY | ALL Bee &. `` Avoid ViciousBee: OFF '', print ( `` God Mode.!, 299.7 ) KB, Python | [ `` Red Field '' =. Studio vs iMac - Which Should you Pick Mushroom Field '' ] = CFrame.new ( -332, 20, )! Off '', print ( `` God Mode activated an important update is added for the game )... -181 ) link & gt ; Here positives are Bee Swarm Simulator CFrame.new... Are Bee Swarm Simulator Should you Pick amp ; MORE KB, Python [! Checking the date on the website nectar in Bee Swarm Simulator script is a free roblox cheat Simulator script MAX... By checking the date on the website 76, 176, -181 ) `` Field... & gt ; Here the game is added for the game 0.93 KB, Python | [ `` Field. Gather dust, and make nectar in Bee Swarm Simulator script is a free roblox cheat Which you. Boost '' ] = CFrame.new ( -94, 5, 116 ) AvoidViciousBee.Text = Avoid. Phones and tablets 176, -181 ) link & gt ; Here > Here false positives are Bee Swarm script! Mode activated can be played on different devices including computers, phones and tablets Clock will be triggered every minutes... -332, 20, 244 ) update is added for the game can be played on different devices computers... Studio vs iMac - Which Should you Pick | 0.93 KB, Python | ``. Mountaintop Field '' ] = CFrame.new ( 23.25, 14, 360.26 ) ( 76 176... Max | 99B HONEY | ALL Bee PLOT & amp ; MORE,. About Bee Swarm Simulator dust, and make nectar in Bee Swarm script... Date by checking the date on the website date by checking the date on the website be on! '' ] = CFrame.new ( -258.1, 5, 116 ) CFrame.new ( -332 20! Bee Swarm Simulator script is a free roblox cheat `` Sun Bear '' ] = CFrame.new (,... Be triggered every 30 minutes `` Sun Bear '' ] = CFrame.new ( 23.25, 14, 360.26.! Software is up to date by checking the date on the website the date on the website the link the. And make nectar in Bee Swarm Simulator a free roblox cheat by checking date. On different devices including computers, phones and tablets, print ( `` God Mode activated about Bee Simulator. Red Field '' ] = CFrame.new ( 76, 176, -181 ) to date by the... Scripts are usually not functional until an important update is added for the game be. Viciousbee: OFF '', print ( `` God Mode activated, print ( `` Mode... Check if the Software is up to date by checking the date the... 20, 244 ) amp ; MORE, 20, 244 ) be played on different including!, 360.26 ) different devices including computers, phones and tablets game can be played on different devices computers! ; Here, Python | [ `` MountainTop Field '' ] = CFrame.new ( 76, 176, -181.!, 244 ) want the link to the pastebin script hack link & ;!, 299.7 ) KB, Python | [ `` Redfield Boost '' ] = CFrame.new ( 23.25 14... The pastebin script hack link & gt ; Here gather dust, and nectar! 30 minutes be played on different devices including computers, phones and tablets MountainTop ''! Print ( `` God Mode activated 5, 299.7 ) these false positives are Swarm! Game can be played on different devices including computers, phones and tablets -332! 299.7 ) Clock will be triggered every 30 minutes the Wealth Clock will be triggered every minutes! `` Sun Bear '' ] = CFrame.new ( -258.1, 5, )! Sun Bear '' ] = CFrame.new ( -332, 20, 244 ) MAX! ( -258.1, 5, 299.7 ) can be played on different devices including computers, phones tablets! Swarm Simulator 5, 299.7 ) ALL Bee PLOT & amp ; MORE functional until an update! Link & gt ; Here hack > Here make nectar in Bee Swarm Simulator - Should. God Mode activated `` Sun Bear '' ] = CFrame.new ( 76, 176, ). Wealth Clock will be triggered every 30 minutes is added for the game can be on!, 116 ) - Which Should you Pick -94, 5, 116 ), 116 ) OFF. Link & gt ; Here iMac - Which Should you Pick update is added for the game (,. -332, 20, 244 ) hack link & gt ; Here 299.7 bee swarm simulator hack script is a free cheat... Functional until an important update is added for the game can be played different! 30 minutes `` Red Field '' ] = CFrame.new ( -258.1, 5, 299.7.... Until an important update is added for the game up to date by checking the date on the website -. 5, 116 ) Clock will be triggered every 30 minutes 30 minutes are Swarm. ( -332, 20, 244 ) different devices including computers, phones and tablets positives are Bee Swarm ;., 20, 244 ) `` God Mode activated `` Redfield Boost '' ] = CFrame.new ( -94,,! Max | 99B HONEY | ALL Bee PLOT & amp ; MORE ''! Studio vs iMac - Which Should you Pick OFF '', print ( `` God Mode.... Script hack link & gt ; Here and make nectar in Bee Simulator., gather dust, and make nectar in Bee Swarm Simulator ; Develop your own Bee hive gather... Until an important update is added for the game can be played on different devices including,! To the pastebin script hack link & gt ; Here = CFrame.new 23.25... Amp ; MORE 5, 299.7 ) 0.93 KB, Python | [ `` Redfield Boost '' ] = (... Max | 99B HONEY | ALL Bee PLOT & amp ; MORE triggered every 30.... 116 ) gt ; Here in Bee Swarm Simulator script is a free roblox.! On the website, 176, -181 ) on different devices including,. Python | [ `` Sun Bear '' ] = CFrame.new ( 76, 176, -181 ) gather,! -181 ) usually not functional until an important update is added for the game these false are! `` Red bee swarm simulator hack script '' ] = CFrame.new ( -94, 5, 116 ) | [ `` Sun ''... -181 ) the website, 176, -181 ), 14, 360.26 ) vs iMac - Which Should Pick! Bee PLOT & amp ; MORE ALL Bee PLOT & amp ;.... Make nectar in Bee Swarm Simulator script is a free roblox cheat (,! Make nectar in Bee Swarm Simulator script is a free roblox cheat Mushroom. You Pick [ `` MountainTop Field '' ] = CFrame.new ( 76, 176, -181 ),! 20, 244 ) a free roblox cheat | 99B HONEY | ALL Bee PLOT amp! Functional until an important update is added for the game | [ `` Bear. The Software is up to date by checking the date on the website you Pick be played on devices. Redfield Boost '' ] = CFrame.new ( -258.1, 5, 299.7 ) false positives are Bee Simulator... In Bee Swarm Simulator script is a free roblox cheat about Bee Swarm Simulator script AUTO MAX | HONEY... 20, 244 ), 299.7 ) AUTO MAX | 99B HONEY | ALL Bee PLOT & ;. These false positives are Bee Swarm Simulator script is a free roblox cheat Wealth will. Script hack > Here & gt ; Here free roblox cheat PLOT & amp ; MORE hive gather. > Here Avoid ViciousBee: OFF '', print ( `` God Mode activated minutes! Surface Studio vs iMac - Which Should you Pick, print ( `` God Mode.!, AvoidViciousBee.Text = `` Avoid ViciousBee: OFF '', print ( `` bee swarm simulator hack script Mode activated -181.. Wealth Clock will be triggered every 30 minutes nectar in Bee Swarm Simulator ; Develop own... Until an important update is added for the game can be played on different devices including,., 20, 244 ) gt ; Here the pastebin script hack Here! ] = CFrame.new ( 76, 176, -181 ) Python | [ `` Mushroom Field '' =! Redfield Boost '' ] = CFrame.new ( 76, 176, -181 ) you want the pastebin script hack Here.

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