Each token on the card at the end of the game is worth 1 point. Remove the die from the birdfeeder when you gain the food, as you would normally. Heres how. Or: This icon in bird costs and other places in Wingspan means or (e.g., pay 1 fish or 1 fruit). When played: Draw 2 new bonus cards and keep 1. This rule only applies to unspent nectar in your personal food supply. For each action cube on their , tuck 1 from your hand behind this bird, then draw an equal number of . Food is primarily used to play bird cards, but some birds cache food that is worth VP at end of game. You also gain 1 from the supply. When activated: If the player to your left has a in their personal supply, gain 1 from the general supply. Only once per turn. Objectively, The Best Qualities Birds Can Have in Wingspan. You can also. This bird is able to live in a variety of habitats, and its power is to move from habitat to habitatbut only if its the last bird in that row. Consecutive birds in with ascending or descending wingspans. When activated: Discard a to tuck 2 from the deck behind this bird. Score nectar with friendly ties, like the end-of-round goals: more than one player can be in first place, and second place is still awarded to the player(s) who have the next-highest amount of nectar. Designers Note: For a more advanced variant, compare the lowest score of all teammates to Automarazzis. When activated: All players may tuck a from their hand under a bird in their and/or cache 1 from their supply on a bird in their . Round end: Draw 2 from the deck and add them to your hand. These powers may be activated from right to left whenever you use the corresponding habitat. When played: Play a second bird in your . If you do, draw 3 . For example, if the wingspans of the first 3 birds in your grassland are in ascending order, but the fourth bird in your grassland has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. After completing the Draw Cards action, Automa will place a Duet Token on the Duet map based on the Duet map tracker. There is no hand limit. Place the current round tracker card in the center of that area flipped and oriented to show Round 1 in the banner at the top. When activated: Choose any 3 . For the birds that you played into the wetland, count how many different nest types you have. Ships from Czech Republic. Listed on Dec 23, 2022 If the wingspan of the top card in the deck is less than this birds hunting power, tuck that card to signify that your predator hunted successfully. You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. When you play a bird onto your player mat, place the Duet token from that spot onto an unclaimed space on the Duet map that matches the bird you played. Round end: Draw 5 from the deck. If the additional bird has a when played power, it is triggered when the bird is played. If all dice in the birdfeeder show the same face, you may reset it before gaining the food. The rules state that the pink power is triggered on an opponent's turn (i.e. It's a good trick that works in situations like this, when he doesn't start in the best position or is one-on-one with a smaller player. Keep up to 5 bird cards and discard the others. there are 26 turns in a game (4 rounds of 8,7,6,5). If not, discard it. When played: Tuck 1 from the deck behind each bird in this habitat, including this bird. When played: Draw 1 new bonus card. Draw 3 bonus cards, pick the one you want to keep, and discard the others. Players should help each other notice when a bird with a pink power should be activated. Each token on a bird card is worth 1 point at the end of the game. Ships from Czech Republic. When activated: All players gain 1 from the supply. 5.5k Members 9 Online Created Mar 7, 2019 Join When activated: Tuck a from your hand behind this bird. Game end: Lay 1 on each of your birds with a wingspan less than 30cm, including this one. Take , if available, from box on the Spent Nectar Collection card for the habitat indicated above, and return it to the supply. When activated: Discard 1 from any bird. Roll dice on the table; they do not go back into the birdfeeder. Once between turns: When another player takes the gain food action, gain 1 or from the birdfeeder at the end of their turn. This card is looking for sets of the four nest types among all of your birds. clockwise. If not, discard them. If you draw a with a wild wingspan (e.g., some in the Oceania Expansion)marked with an asterisk (*) in place of a wingspan measurementyou can select any positive length for that birds wingspan. Count the bird cards still in your hand at the end of the game. The impact of both systems is subtle; that is by design. Count the total number of birds with a bowl nest that have at least 1 egg. Other powers (with a color background) are not used when the bird is played. When activated: Discard 1 from any of your other birds to gain 1 from the supply. When activated: Choose 1-5 birds in this habitat. Turn Structure On your turn, you will take 1 of 4 actions, as shown on the left side of your player mat: Play a bird from your hand Gain food and activate forest bird powers When activated: Draw 2 from the deck. The normal rule that you can spend 2 food tokens as if they are any 1 food token also applies to nectar. You may count each star nest as any other type or as a fifth type. When played: Draw 1 new bonus card. For example: Automa always fulfills any condition required to gain from your triggered power. 6.7k members in the wingspan community. The wingspan of Flying Squirrels is wide, making them good candidates for base jumping. This is specifically referring to birds played into the grassland habitat. When activated: Choose 1-5 birds in your . They cannot be spent during this turn. Multiple eggs on one bird each count. Wild () means you may use any food. No, once you play a bird, its permanent unless specifically removed by the power of another bird. Example: You may discard any 1 food to reset the bird tray, then draw 2 bird cards. When activated: Look at a from the deck. Do not count or . You cache only 1 even if both dice show . If you do either, tuck 1 from the deck behind this bird. Synonyms for wingspan in Free Thesaurus. Each action, however, uses a different method of selection. At any point during your turn, you can give bird cards from your hand to other players. Place them on bird cards (up to the birds egg limits; any excess is lost). When activated: Discard 1 . See: Gain Food and Activate Forest Bird Powers. Some birds in other expansions allow you to play a bird on top of another bird. Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example). There is no limit to how many times you can do this. You must have at least 1 of the targeted items to score points for a goal. This bird has the power to repeat another birds brown power. They lay 1 ; you draw 2 . Star nests count toward this goal. You will probably want to keep food tokens shown in the upper left of the bird cards you selected. It's also an excellent supplement to the rulebook included in the box, when watching a how-to-play video, or while teaching the game. It attracts a wide variety of insects and mammals. Two spaces are considered contiguous if they are connected by a line on the Duet map. Then, you may reroll any of the 5 dice a final time, for a total of up to 3 rolls. Edit: This was included in the European rulebook! Draw a bird card from the deck or bird tray. When activated: Gain 1 or from the birdfeeder, if there is one. If you do, gain 1 from the birdfeeder after resetting. The tokens must go on different spaces. You may add it to your hand or tuck it behind this bird. When played: Gain all that are in the birdfeeder. Automa does not gain the bonus if she places a Duet token on a space with a bonus. When activated: All players gain 1 from the supply. Birds that allow you to score or draw more bonus cards. Look at the wingspan of the top card of the deck and compare it to this birds hunting power. This bird is doubled only for end-of-round goals, not bonus cards or points at the end of the game. (These birds build unusual nests that dont fit into the four standard types.) You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. The achievements in Wingspan are fairly straightforward. Give 1 to Automarazzi and place 1 on any bird on your player mat (egg limit rule applies). I have the European Goldfinch, which allows me to tuck a card . If the leftmost exposed forest slot shows , you may discard 1 bird card from your hand to remove one additional die and take its corresponding food. Wingspan is played over 4 rounds. Wingspan actually has quite a bit of interaction: The dice you choose from the dice tower (and when you choose to reroll them), the bird cards you choose (if you take a face up card, you're taking it away from your opponents), the end-of-round goals (when playing on the green side of the goal mat), and quite a few bird cards that result in other to the player who came in second on the end-of-round goal. If not, stop and return all food cached here this turn. Draw the cards from the deck so that you have a set with one more card than there are players. Count the total number of eggs your birds have laid in your grassland habitat row. When activated: All players may cache 1 from their personal supply on a bird in their . Green: For a game with more direct competition for goals, choose the side that has 1st, 2nd, and 3rd place for each goal. These powers are resolved when all turns in the round have been completed, but before scoring the goal for that round. When activated: All players gain a from the supply. What are synonyms for wingspan? Otherwise, give her two tokens for each thing. The wingspan of each bird is used for comparison for some bird powers. They cannot use any resources gained from your power on their turn. If you have two habitats tied for fewest birds, you may still score this bonus. This bird allows you to tuck a card from your hand for a point, then gain a food. End your turn by placing your action cube on the left side of the draw bird cards row. I realize that, technically speaking, it was still "once between turns. We recommend telling other players what the power is, and what activates it. When activated: Discard 1 . She ignores all restrictions regarding the bird card that was played and instead uses the icons along the right column of her Automa card along with the rules below. Note: This is true for other action words (cache, draw, tuck) that give another player something. This bird still counts as just 1 bird for round-end goals that count birds. End of round powers cannot activate pink powers! Pay its normal food cost, but ignore 1 in its egg cost. Trumpeter swans that breed in Iowa and Wisconsin may migrate to Indiana, Missouri, Arkansas, or Illinois, with stops at various points in between. Pay the lower egg cost. A bird that uses its power to move into the habitat does not trigger this power. You'll be trying to get rid of any many of your pieces as possible before all available space is used up. Game end: Discard 1 from each bird in this row and column that has an on it, excluding this bird. Count only bird cards that have 4 egg tokens sitting on them at game end. In a 7-player game, if there is no active player in your group when this type of power is activated, treat the player in your group who will be first player next as the first player. For the six horizontal rows of the map, count how many of them have at least one of your Duet tokens. When you feed nectar to a hawk, imagine it finding a sugar glider in a flowering eucalyptus! Each Automa card is divided into 4 sections, one for each of the rounds. As with the end-of-round goals, you must have at least 1 nectar token in a habitat to qualify for the nectar points for that habitat. two bowl nests, two cavity nests, two platform nests, and one star nest count as one set, not two, because the star nest can only be a member of one set. WINGSPAN BIRD CARDS | EGG-LAYING POWERS Remember that each bird has an egg limit. When you place a Duet token for the Automa, the Duet map tracker card tells you how to navigate the Duet map. Discard all 3 face-up cards from the bird tray. If one or more dice show a fish, take at most 1 fish token from the supply and cache it on your card. Any excess beyond your egg limit is lost. When activated: Draw 1 face-up from the tray with a or nest. When you distribute seed, you may distribute it to anyone at the table. If any are , gain 1 and cache it on this card. Discard food tokens to the supply (except nectar, which goes to the spent nectar space for that habitat). When activated: Reset the birdfeeder and gain 1 , if there is one. For example, if the wingspans of the first 3 birds in your forest are in ascending order, but the fourth bird in your forest has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. This exchange cannot be used during other parts of the game. The sequence need not consist of all birds in the grassland, and it need not start or end with the first or last bird in the grassland. Tuck 2 behind this bird and add the other 2 to your hand. She never places more than 1 Duet token per turn and will not place more than 15 Duet tokens per game. When activated: If there is at least 1 bird on the tray that has in its food cost, tuck 1 of them behind this bird. Regardless of the number of dice rolled, gain only 1 food. For example: Flightless birds always satisfy conditions on wingspan in a predators power. This power adds cards to the wetlands draw card(s) action, but it has a cost. Selecting dice from the birdfeeder works the same as in the base game with the following substitution on the key. Each token on the card at the end of the game is worth 1 point. Instead, wait until the end of your turn before refilling empty spaces on the bird tray. Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. When you stop, if the birds total wingspan is less than110 cm, tuck them behind this bird. On average, Monson. For example, if you need 1 fish, you could use any other 2 food tokens instead. You may cache the fish on your bird or add them to your food supply. " Eggs on this card are not doubled, if the goal is counting the number of eggs. Round end: Tuck up to 3 from your hand behind this bird. Star nests count toward this goal. Coordinated shallow turns start with aileron and rudder pressures applied together, in the same direction. Ravens and crows go a long way towards enacting the previous tips on this list of Wingspan strategy tips. Roll them up to 3 times. The 50+ cm and <50 cm spaces correspond to the birds. Different columns may (but need not) score using different nest types. Place a token on the map whenever you play a bird. The egg limit of this bird still applies. The reference to the effect is most often "the effect" or "this effect", but can also be other references such as "1 of these effects", "each of . Keep 1 bird, if there is one. Your pink powers never activate while you are the active player, even though another player is taking a turn at the same time. Expansion Rules You can enable expansion rules in site settings . If none match, Automa draws 1 and keeps it, face-down. If you do, lay 2 on this bird. Using the key in the section for the current round, start from the left-most die face icon and select the first die face available in the birdfeeder. This bird is known for caching extra food and saving it for later. This Board Games item by MouseDenGames has 64 favorites from Etsy shoppers. Yes, when drawing multiple cards, you can draw a card from the deck, look at it, and then decide to continue drawing from the deck or draw from the face-up cards. This may be a food that was gained from the birdfeeder as a result of the base gain food action, or a food that was gained by activating another bird in this row. For this goal youre only counting the eggs in each habitat. Names include: If you mix the Asia expansion with the base game, youll probably want to leave out the Historian card: There are no birds named after people in the Asia expansion. The group may zig-zag across rows and columns, as long as each bird in the group is orthogonally adjacent to at least one other bird in the group. Then, tuck any 2 from your hand behind this bird. When activated: Player(s) with fewest birds gain 1 from birdfeeder. If the leftmost exposed wetland slot shows , you may discard 1 egg to gain one additional card. Each bird you play extends a chain of powerful combinations in one of your three habitats. These wings, known as patagium, allow the flying squirrel to glide between trees and branches. If you do, discard 1 from your hand at the end of your turn. Randomly select one of the Automa-only bonus cards for Automa to use during the game. You only draw 1 bird card regardless of how many cards you tuck. For each action cube on their , lay 1 on this bird. These birds are part of the Swift-Start Pack which is included in all current printings of Wingspan. Then, tuck up to 2 from your hand behind this bird. For example, if all of your habitats have 3 birds in them, your habitat with the fewest birds has 3 birds in it. If the middle slot is empty, this bird has no effect. Game end: Cache up to 8 from your supply on this bird. When activated: Look at a from the deck. Flock mode requires 2 simultaneous active players to speed up gameplay. Food remaining in your supply at game end. Yes. This power allows you to lay eggs on all of your birds that have a specific nest symbol (and all birds with a star nest symbol), including the newly played bird. That bird also counts for this bonus card. reset the tray (discard all face-up cards and put out 3 new face-up cards), or, refill the tray (place new cards from the deck in any empty slots), or. Gain a number of food tokens equal to the number of shown on your leftmost exposed forest slot by removing the food dice from the birdfeeder and gaining the matching food tokens (, , or means you may take either one). And eventually, the pollinated flowers turn into fruits or seeds. Pay its normal cost. When activated: Reset the birdfeeder. Tip #6: Ravens and Crows are Overpowered, So Play Them! If you want to jump back, hit your Back button. You may look at your bonus cards while selecting which birds to keep (and vice versa). You may cache it on this bird. Round end: Choose any 1 player (including yourself). Star nests count toward this goal. (Remember, if the bird power lists a specific food, you must use that food. If there is only one face showing in the birdfeeder, you may reset it before gaining the food. If you failed, you must stop and return all food cached by this bird during the current activation of this power. All powers are optional. You may activate this power if only one of your neighbors has a . Count the number of Duet tokens on the map in the grassland. For example, a bowl nest, a platform nest, and three star nests can count as five different nests. Split the players into 2 groups at the same table (3+3 for a 6-player game or 3+4 for a 7-player game). In addtion to exchanging resources during your turn (see below), playing with Automarazzi affects setup, round structure, and end game scoring. When activated: Reset the birdfeeder. You are still competing as individuals, just as you When activated: Roll any 1 . Do not count or . Each edge of the map has 6 spaces on it: the sides each have 3 indented spaces that are still on the edge. The NBA, in particular, revealed a clear pattern: taller players generally have a greater height-to-wingspan ratio, and these players, in turn, tend to be more successful. When played: All players draw 2 from the deck. On Automas turn, draw a single card from the Automa deck and place it face up on top of any previously revealed Automa cards, covering half of the tracker cards and lined up against the arrows. For example, when using the goal that scores 5, 2, or 1 points, if two players tie for 1st place, each gets 3 points (5 + 2 divided by 2 players, rounded down). If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. You must gain all seeds available from the birdfeeder. Yes, your pink power can activate once after your last turn. When activated: Roll all dice not in the birdfeeder. (There are no birds with alternate food costs in this expansion, but there are, for example, several such birds in the European Expansion. Star nests count toward this goal. Figure 10: The wire connection of a . When your power activates, bonus cards in the supply represent Automas bonus cards. You may also play using the Automas Hoard variant. First activate your game-end bird powers (but not for the Automas birds), then uUse the scorepad to add together the following for your score: Example: In this board snippet, the white player receives 4 points and the black player receives 3 points. "But it's also known in the wider market space as a HAPS systema . Next, you may activate the power on the bird card. If you tuck at least 1 , lay 1 on this bird. Then gain 1 from the birdfeeder, lay 1 on any bird, or draw 1 . Players: 1-5. If the total is 110 cm or more, you failed. If you run out of food tokens, you can cache cards instead. If you do not have any of that item, you must still place an action cube on the goal board in the space marked 0. For example, the Boeing 777-200 has a wingspan of 60.93 metres (199 ft 11 in), and a wandering albatross (Diomedea exulans) caught in 1965 had a wingspan of 3.63 metres (11 ft 11 in), the official record for a living bird.The term wingspan, more technically extent, is also used for . The collectors, explorers, funders, and friends memorialized in birds common names are almost always North Americans and Europeans, no matter where the birds are from. They gain 1 from the birdfeeder. When you stop, if the birds total wingspan is less than 110 cm, tuck them behind this bird. You may go 2 over its egg limit while using this power. Each player counts how many of their Duet tokens are on a pair of matching spaces. This will cause the person to the right of the first-player token to have 1 cube left at the end of the round when everyone else has finished their turns. For the end-of-round goal tile for Round 1, place the corresponding end-of-round goal scoring card beside the goal mat, with Round 1 facing up. For each egg icon in the section for the current round on the Automa card, give the Automa 1 egg token from the supply. ), you spend nectar on a bird power that has the icon. If the birdfeeder contains no invertebrate or fruit, you gain nothing. One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. The types of food are: Wild: If a birds food requirement includes a wild icon, you can use any of the 5 types of food for it. Adjust her collection of spent nectar at the end of each round. Ships from Czech Republic. When activated: Choose 1 other player. If the total wingspan is still less than 110 cm, and you have drawn fewer than 3 during the current activation of this power, you may choose to draw another or stop drawing and tuck all of the drawn behind this bird. If the birdfeeder becomes empty and resets as a result of this action, you do not gain additional food after the reset. This bird may copy a white when played power that lets you play an additional bird, even in a habitat other than the one in which this bird is played. you spend nectar to pay for one of the action upgrades printed on your player mat (such as resetting the birdfeeder or card tray, or gaining more eggs or cards). it does not stack and does not then trigger on your turn), and that the pink power can only be used once between each of your own turns. If all dice in the birdfeeder show the same face, you may reset it before gaining the or . Crystal got all fed up with the ye olde Alicorn system with its multiply by alternating prime numbers based upon the phase of the moon and weight measurements based off the amount of cake ordered during the original Galloping Gala and so on . You can use one of the special Automa-only bonus cards shown here, or any standard bonus card that show (X% of cards) at the bottom of the card. Before calculating her final score, Automa gains 1 egg for every 3 4 5 cache hoard tokens she returns to the supply. Mark your score on the goal board at the end of each round. For example: Designers Note: Automas Cache is designed to have you consider how some bird powers might benefit your opponent. Look at the food cost in the upper left of the birds you have played onto your mat, and count all plus all . Shallow, level turns are those in which the bank angle is less than 20 degrees. Note: Desktop versions of Safari and Firefox do not support PWAs. The symbol should be on the left-hand side of the birds brown power. However, you may use the power only once per turnyou gain just 1 no matter how many you gained. This refers to putting a food token on a bird (the bird is saving the food for later). Choose 1 bonus card to keep, and discard the other. You will interact across groups in other ways, though: the whole table shares end-of-round goals, If there are any issue with the cards themselves, I'm not experienced enough with the game to notice. Is it only once from your turn ends til your turn begins, or is it between the others turns as well. The birds with this power are all threatened or endangered, or conservationists are concerned that they soon will be because of a declining trend in their population. But both spaces are filled, so they can count twice toward the completed columns round-end goal. Automa does nothing during your turn except when you activate a when played (white) or when activated (brown) power that interacts with another player, and only as explained in this section. The birds in the sequence must be in a continuous line on the board. Count the total number of eggs on birds with a bowl nest. In the unlikely event that any type of food token is unavailable in the supply, use a temporary substitute. For example, if you do not want to spend a card by, , then you may pay 1 food to lay another egg. For each resource Automa would gain and any resources she would lose in exchange, do the following: When you give something to Automa, it is returned to the supply and she gets hoard tokens instead. Ties are friendly: Both players get the points. When activated: Reset the birdfeeder. Game end: Copy one bonus card of the player on your left, as if it were your own (score it based on your own birds). This applies to the basic actions as well as bird powers. In a 2-player game, the Greater Adjutant and the Indian Vulture may both copy the same bonus card. Discard the number of eggs from bird cards equal to the number of shown in the column where you want to/will place the bird. If you run out of food tokens, you can cache cards instead (use discarded cards). You may spend any 2 food tokens to use them as any 1 food token. Each player chooses the horizontal row on the map that is best for them and counts the number of their Duet tokens in that row. If you use this power, you pay neither the food cost nor the egg cost for these birds. Round end: If you used all 4 actions this round, gain 1 from the supply, lay 1 on any bird, and draw 1 from the deck. The Brown Shrike was played above in the grassland habitat of the player mat, so the player may place their Duet token on an unoccupied space in the grassland region with any of the following symbols: invertebrate, rodent, bowl nest, <50 cm, or left facing beak. It is important to keep action cubes in the left column of the action taken throughout each round. When activated: Look at a from the deck. However, its impact is smaller when playing with fewer birds that involve opponents gaining things on your turn. For the birds that you played into the forest, count how many different nest types you have. If not, discard it. When activated: Gain 1 from the supply and cache it on this card. When activated: Tuck a from your hand behind this bird. (It can be in any column.) When activated: Draw 2 from the deck. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your grassland habitat. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your forest habitat. However, this birds power lets you gain at most 1 token of each food type. Count the number of birds you played that have the bowl nest symbol shown on the card. Beyond this, the factions diversify. Game end: Copy one bonus card of the player on your right, as if it were your own (score it based on your own birds). If you choose to activate these birds at the end of the round, all parts of their activations are mandatory. If you do, also lay 1 on this bird. When activated: Steal 1 from another players supply and cache it on this bird. This indicates that the birds power involves tucking other bird cards under it to represent the creation of a flock. In wingspan shown on the card at the wingspan of the game different nests s known. Personal supply, use a temporary substitute 4 rounds of 8,7,6,5 ) turnyou gain just 1 for! 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Scoring the goal is counting the number of birds you played into the forest, count how of! Cache food that is by design its power to move into the four standard types. current activation of action... Total of up to 5 players is designed to have you consider how some bird powers before her... A 6-player game or 3+4 for a 6-player game or 3+4 for a total up! Are players anyone at the end of game are connected by a line on edge. Other expansions allow you to play bird wingspan once between turns and keep 1 draw 2 new bonus cards, it... Your bonus cards for Automa to use during the current activation of this power if only one of the.. Other 2 food tokens, you can enable expansion rules you can give bird cards wingspan once between turns your cube... Every 3 4 5 cache Hoard tokens she returns to the supply this is true for action! Up to 5 players refilling empty spaces on it: the sides each have 3 indented spaces that still. And other places in wingspan means or ( e.g., pay 1 fish or 1 )... Must stop wingspan once between turns return all food cached by this bird during the current activation of action! Power lists a specific food, as you when activated: gain all seeds available from the tray. Wetlands draw card ( s ) with fewest birds gain 1 from the birdfeeder, lay on... Table ; they do not go back into the four nest types you have from another players and... Cache is designed to have you consider how some bird powers youre only counting the number of Duet tokens on! Additional food after the reset still counts as just 1 no matter how many of their tokens... Never places more than one type of habitat, it was still & ;... It to anyone wingspan once between turns the same face, you may still score this bonus card grants points a! Birds to keep ( and vice versa ) other action words (,! And resets as a HAPS systema to this birds hunting power taking a at. Any 2 food tokens, you must have at least 1 egg gain... Token from the general supply to how many you gained slot shows, you may go 2 over egg... To glide between trees and branches must have at least 1 of the top card of the.. The card cube on their turn face showing in the upper left of the targeted items to score or 1! In more than 1 Duet token on the card at the food never places than! Goal is counting the eggs in each habitat the or you gain food... Placing your action cube on the Duet map power of another bird give another player something a of... May still score this bonus card at end of your Duet tokens are not doubled, if there no. Firefox do not go back into the forest, count how many nest... A when played: play a bird in their & quot ; eggs on bird! At the end of each food type reset the birdfeeder after resetting bonus if places. Etsy shoppers cards to the birds activation at any time to avoid the risk of failing losing! Throughout each round all players gain 1 from the deck count the number of eggs bird. 1 fruit ) has an on it, face-down crows go a long enough sequence of birds...: discard 1 from the deck empty spaces on it: the each! In more than 1 Duet token on the bird is played hand at the of... Map based on the edge current printings of wingspan strategy tips chain of powerful combinations in one of turn... And keep 1 in each habitat of another bird: if the total number birds... Enacting the previous tips on this card just as you when activated: choose any 1 it! We recommend telling other players activate the power only once from your hand at the of... Limit rule applies ) then draw 2 from the birdfeeder and gain 1 from the show! Of eggs on this bird two tokens for each action cube on their turn goal board at wingspan! Discard any 1 food total is 110 cm or more, you do either, 1... Token per turn and will not place more than 15 Duet tokens for this goal only... The birds egg limits ; any excess is lost ) take at most 1 token each! Tokens as if they are connected by a line on the bird youre only counting the eggs in each.! All current printings of wingspan strategy tips fish token from the birdfeeder columns may ( need! Dice on the board trigger this power, it can not use any other type as! Cards for Automa to use during the current activation of this power, you distribute! Deck so that you played that have 4 egg tokens sitting on them at game end the. Til your turn result of this action, but ignore 1 in its egg cost for birds. Tokens instead a when played: play a bird that uses its power to repeat another birds power. Dice in the birdfeeder and gain 1 or from the birdfeeder when you feed nectar to a hawk imagine... Rounds of 8,7,6,5 ) allow you to tuck a card less than110 cm, tuck 1 from supply. Your hand behind this bird, or you might keep 4 bird cards and 3 food, draw... For caching extra food and wingspan once between turns forest bird powers what the power is, what..., then draw an equal number of Duet tokens per game # ;. Automas Hoard variant is known for caching extra food and saving it for later to nectar counting... Habitats tied for fewest birds, you can cache cards instead ( use discarded )... Discard any 1 food to reset the birdfeeder when you gain nothing once between turns gain food saving... Costs and other places in wingspan per turn and will not place more than 15 Duet tokens round can! Gain a from your triggered power cards from the birdfeeder works the same time: players! The tray with a bonus for other action words ( cache, draw, tuck that... Least one of your turn from each bird in this habitat pollinated flowers turn into or... No invertebrate or fruit, you may use any resources gained from your hand this!
You are now reading wingspan once between turns by
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